The Entrepreneur\'s Guide to Second Life: Making Money in the Metaverse

Scientists are using Second Life to create online 3D worlds in which scientists can collaborate with other researchers and with students.

Researchers at the university’s WA Supercomputer Program (WASP) say Second Life and gaming engines such as Unity provide new tools and opportunities for scientists to share their work.

“There’s a lot of money and expertise being thrown at hardware and software in the gaming industry, so the interesting question for us is can we exploit those developments in order to solve problems in other disciplines?” says Paul Bourke, a senior research fellow in visualisation at WASP.

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